New bfbc2 patch eliminates c4 mcom tactic ftw

New bfbc2 patch eliminates c4 mcom tactic ftw

Postby gjballer35 » Tue Nov 23, 2010 9:11 pm

the title suggests, there is an update for Battlefield: Bad Company 2 coming for the PS3 platform, and it contains multiple changes to the game. This update is also in preparation for our upcoming VIP Map Pack 7 and Battlefield: Bad Company 2 Vietnam, which explains the size of it.



We are working hard on getting these fixes out for both PC and Xbox 360 as well, so in the coming days, look for updates on those platforms as well.



Sometime tomorrow the update will be deployed and will be downloadable for everyone starting up their PS3. PS3 players might encounter some temporary outages or suffer from lag during the server updates (between GMT 00:01 2010-11-24 and GMT 00:01 2010-11-25).



Here is a complete list of all the fixes in this update:

- Acog and Red dot scope now equippable on MK-14 and G3.

- Fixed a bug on PC where the G3 would do less damage than intended.

- Reduced VADS push back and damage to balance it with the ZU23.

- Fixed a bug where Vehicle Countermeasures would fail to remove tracer darts at high speed.

- Reduced the reload time for Vehicle Countermeasures.

- Slightly increased the AT4's damage vs armor to emphasize its anti vehicle role while keeping it balanced vs armor.

- Increased the AT4’s top speed and acceleration so users spend less time exposed when firing.

- Increased the AT4's splash damage so it competes with other AT weapons vs infantry. The AT4 still has the least splash damage of all AT weapons.

- Reduced the splash damage of the Carl Gustav to bring it in line with other explosive weapons. The Carl Gustav still has the most splash damage of all AT weapons.

- Increased the 1 shot kill range of the M95 body shot to counter its lower rate of fire.

- Fixed a bug with the SVU that gave it better close range damage than other semi auto weapons.

- Reduced all weapon damage to the MCOM by 50%.

- Fixed a C4 vs MCOM exploit on Atacama Desert.

- Fixed a bug with FOV when aiming the M1911.

- Lowered the close range damage of the AN94 to highlight its long range role.

- Increased the accuracy of the F2000 on the move to highlight its role as a mobile AR.

- Increased the close range damage of the shotguns to give them a greater advantage vs slugs.

- Slightly lowered the damage of the M60 to balance its accuracy advantage vs other LMGs.

- Slightly lowered the damage of the MG3 at close range to balance it with other high rate of fire weapons.

- Slightly increased the damage of the UH6



If you have any questions regarding the patch, feel free to contact me on my Twitter.
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Re: New bfbc2 patch eliminates c4 mcom tactic ftw

Postby Musashi1596 » Tue Nov 23, 2010 9:27 pm

What do you know, it might be playable again.
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Re: New bfbc2 patch eliminates c4 mcom tactic ftw

Postby gjballer35 » Tue Nov 23, 2010 10:59 pm

Yeah it will be playable again for sure. No more dealing with people not even trying to plant but instead just getting as many c4s on there before blowing them no matter what.

Also Im so glad to see nerfs for the an-94, m60, and mg3 the an94 and mg3 close range were way to devastating.
Also now my flares will actually work on my Apache so I can equip those and get rid of those lucky speed of light tracer darts.
Woot to seeing g3 and mk14 with rds and acogs ftw
and last but not least the blackhawks gunners can now actually kill without hitting someone 9000 times

All these updates will hit tonight so expect me on some Bfbc2 tommorow for some nasty time.
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Re: New bfbc2 patch eliminates c4 mcom tactic ftw

Postby Musashi1596 » Tue Nov 23, 2010 11:08 pm

I was really hoping for an upgrade to the power of the M93-R, but you can't have everything. Can't wait to try the patch out.
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Re: New bfbc2 patch eliminates c4 mcom tactic ftw

Postby dahawk » Wed Nov 24, 2010 2:54 am

BC2 is back and better than ever.
cant wait for MP7 and Vietnam.
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Re: New bfbc2 patch eliminates c4 mcom tactic ftw

Postby thebigb59 » Wed Nov 24, 2010 11:08 am

At least they addressed the issue, fair play to DICE
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Re: New bfbc2 patch eliminates c4 mcom tactic ftw

Postby dahawk » Thu Nov 25, 2010 6:50 pm

they also moved some Mcomms on White pass so they cant be take out w/ D 2.0, so that map will now be playable.
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